
Solo Shuffle Rating
- Rating up to 2400
- Piloted or remote control only
- Soloist title as an add-on
from$19.99
Choose optionsPvP · Midnight Season 2
Our WoW Solo Shuffle boost takes one spec of your character up the Midnight Season 2 ladder to the rating you choose. A booster plays it signed in to your account or over a remote session, and PvP gear or the Soloist title can join the same order.

from$19.99
Choose optionsAdd up the brackets between your current rating and your goal; the checkout adds them up the same way.
| Rating bracket | Price |
|---|---|
| 0 → 1500 | $7.50 |
| 1500 → 1600 | $2.70 |
| 1600 → 1700 | $4.00 |
| 1700 → 1800 | $4.50 |
| 1800 → 1900 | $9.00 |
| 1900 → 2000 | $9.90 |
| 2000 → 2100 | $11.10 |
| 2100 → 2200 | $52.50 |
| 2200 → 2300 | $57.80 |
| 2300 → 2400 | $64.80 |
| Whole ladder | $223.80 |
Normal speed, no gear. Each order also carries a base fee of $14.99.
| Achievement | What it takes | Reward |
|---|---|---|
| Legend: Midnight Season 2 | Win 100 Rated Solo Shuffle rounds while at Elite rank during Midnight Season 2 | Pennant and seasonal title |
| Supreme Soloist | Win 150 rounds of Solo Shuffle | Title: Soloist |
| Option | Choices | Price effect |
|---|---|---|
| Speed | Normal · Express · Super Express | included · +20% · +40% |
| Way to play | Piloted · Self-play Remote | included · +40% |
| Extras | Soloist Title · Full Sockets · Weekly PvP Quests | +$249.99 · +$22.99 · +$11.99 |
A booster logs in to your account and plays the character for you. Pick it when you cannot be online at the time.
includedA booster plays your character through a remote session on your own computer, from your usual connection.
+40%Think of Solo Shuffle as rated three-a-side arena built for one. You join the queue by yourself, the game pulls six players into a lobby, and the sides are mixed again after each round. Round wins are what move your number. With a WoW Solo Shuffle boost, also known as a Shuffle carry, that climb belongs to a seasoned player who runs your spec through every bracket you paid for.
Self-play is off the table, and the queue is the reason: nobody can bring a partner into a Shuffle lobby, so a booster has no way to sit beside you. The order runs piloted, with a booster logged in to your character, or by remote control on your own PC. Booster level and speed are picked at checkout, and the options list Multiglad, Rank 1 and tournament players.
You need a level 90 character and a clear choice of spec, because every spec carries its own Shuffle number and one order raises just one of them. Thin on gear? Honor pieces serve the early brackets and Conquest pieces the later ones, and the options also offer a best-in-slot PvP kit; any of them can go into the same order.
Every match pays out both PvP currencies, and higher brackets pay more of each. A climb therefore equips the character sooner than weeks spent in the lower brackets ever would. If what you really want is a complete set with no rating target, the PvP gear carry is made for that.
Soloist has no rating condition, only a round count, which is why it is sold as an extra on a rating order and the booster gathers the rounds while the climb runs. Legend takes only rated round wins earned while the character holds Elite, which puts it at the very top of the ladder and makes it a separate order.
Once checkout is done we assign a booster. In the order chat you settle whether they sign in or use remote control at agreed times, and you watch the rating move bracket by bracket.
Because there are no premade teams in it. Everyone enters on their own and the game fills the lobby, so a booster cannot be placed with you. We offer piloted play or remote control instead.
Yes. Enter your starting and target numbers at checkout; the total adds every bracket between them, just like the ladder table on this page.
Two things set the pace: how wide the range is and how long the queue takes. Damage dealers usually sit in the queue longer than healers, and waits grow near the top of the ladder. Express speed pushes the order forward.
No. That mount comes only with Gladiator, which counts 3v3 victories at Elite. Shuffle's own top achievement is Legend, which pays out a pennant and the season's title.
Yes. A match with more lost rounds than won ones costs rating, and that is where many players stall. On a carry, those swings are the booster's problem until the target is reached.
Season ranks with their titles, Combatant at the bottom and Elite at the top, the season's Elite transmog, and Honor and Conquest that come in faster. Once you are at Elite, round wins begin to count toward Legend.